Abdullah Akpınar
Gameplay & Systems Programmer
Leartes Studios

PullsarDev is the developer identity I use for the tools, systems, and projects collected here.
I’ve spent around five years working with Unreal Engine. I started professionally with a focus on tools development, building internal production tools and contributing to released Unreal Engine tooling.
Today, I work as a Gameplay & Systems Programmer at Leartes Studios, while continuing to explore tooling, developer workflows, and extensible Unreal systems.